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In the video, I breakdown some of the compositing I did in the latest Game Cinematic Trailer for the game Rival Kingdom. I was the overall VFX Supervisor in this project made for Fire Without Smoke.
This is not a Tutorial per say, more like a tips & tricks video about advance CG compositing using Nuke. In this part 1, I go over the rebuilding of the CG shader using Nuke’s robust EXR pipeline.

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Find out more about Fire Without Smoke:


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